MakerLab Istanbul: Introduction

Few weeks ago we got invited to the first Istanbul Design Biennial, to take part in the Adhocracy exhibition.  After making a Call for makers, we have move to Istanbul for 10 days.

Our Goals

The biennial is defining it self -and fighting for- adhocracy. And even if we still are in times of bureaucracy, we definitely want to contribute to make the change.

The exhibition already comprehend a collection of some of the most interesting projects done in the past years which contribute to the ‘Third industrial revolution’ towards ‘ The world of people who make things’ (as The Economist, describes). The exhibition, doesn’t just include digital manufacturing and 3D printers but also documents the re-appropriation of public space, open source hardware and crowd funding as samples of how people is taking the action into their hands.

Looking at those samples we see our role here as connectors between all of this samples of projects and the local needs. And our goal is to held a lab where we can show how this knowledge and tools can be applied to an specific challenge.  We came to Istanbul without a clear product to develop but based on the time, tools and materials available, we want to:

  1. Build on the knowledge, know-how and tolls exhibited,
  2. Link local needs and skills with a global movement,
  3. Make it a public intervention, so that people can experience it,
  4. Publish instructions, so that the knowledge created can be shared and build upon.



You can see live updates on the process in the above calendar

  • 16 & 17 October: Getting to know each other and the space: Meeting collaborators, Meeting the city and the locals, discovering the challenges and possible focus areas, researching the tools and skills available.
  • 18 October: Open Session to share insights, understand frame and brainstorm ideas
  • 19 & 20 October:Development of ideas. Designing details, Looking at the production, Connection to locals (needs, skills, materials, tools)
  • 21,22,23 & 24 October: Prototyping the selected concept and making instructions.
  • 25 October: Present outputs.

Glue Team

The glue team is form by: (from Left to right) Duccio Maria Gambi, Designer; Pedro Pineda, Experiences Designer; Mattia Paco Rizzi, Architect & Builder; Alex Spiliopoulos, Industrial Designer.

Duccio Maria Gambi, It / Paris_ Designer, Craftsman: After Design Studies in Florence and Milan, he made a choice about using hands not just as mouse drivers and left to the Netherlands where he began working and building at Atelier Van Lieshout. Curious about concrete he moved to Paris to learn and work with it.There he set up his atelier and approached collectives working around ephemeral architecture and public installations. He co-founded the brand new project Chapitre Zero a nightly scrap-transformation project for public utility and imagination purpose.

Pedro Pineda, Es / Berlin _ Experience and Process Designer: Born in the Canary Islands (1985) , Studied Design & Technology (Bachelor) in London and now is living in Berlin where he is developing different ways to apply collective & creative problem solving to challenges that affect us as society. He sees design as a tool to create experiences (as opposed to single isolated products). And is inspired by the Open movement and Designs Process and Experiences to change the world . He is co-developing numerous projects like,, and

Mattia Paco Rizzi, It / Paris _ Architect, Artist, Builder: Is a creative guerrillero. Active member of the architectural collective EXYZT, he creates ephemeral installations in urban areas. Through its Project I Park Art, he fights for the creative transformation of public spaces. He’s a cofounder of the brand born project Chapitre Zero a night scrap-transformation project for public utility and imagination purpose. He lives and works between Paris and the clouds. /

Alexander Spiliopoulos, De / Berlin_ Industrial Designer: He studied Industrial Design at the State Academy of Art Stuttgart and the Gerrit Rietveld Academie in Amsterdam. His work focuses on the (re)localization of production. Through his work he pushes on ideals to form up new ways in industrialization. Working as CAD (Computer Aided Design) tutor in the fields of interior and product design he helps to introduces various approaches into the design process.







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