Posts Tagged by Pedro Pineda
|January 3, 2013||Posted by Pedro under News||
|October 18, 2012||Posted by Pedro under MakerLab Istanbul||
The biennial is defining it self -and fighting for- adhocracy. And even if we still are in times of bureaucracy, we definitely want to contribute to make the change.
The exhibition already comprehend a collection of some of the most interesting projects done in the past years which contribute to the ‘Third industrial revolution’ towards ‘ The world of people who make things’ (as The Economist, describes). The exhibition, doesn’t just include digital manufacturing and 3D printers but also documents the re-appropriation of public space, open source hardware and crowd funding as samples of how people is taking the action into their hands.
Looking at those samples we see our role here as connectors between all of this samples of projects and the local needs. And our goal is to held a lab where we can show how this knowledge and tools can be applied to an specific challenge. We came to Istanbul without a clear product to develop but based on the time, tools and materials available, we want to:
- Build on the knowledge, know-how and tolls exhibited,
- Link local needs and skills with a global movement,
- Make it a public intervention, so that people can experience it,
- Publish instructions, so that the knowledge created can be shared and build upon.
You can see live updates on the process in the above calendar
- 16 & 17 October: Getting to know each other and the space: Meeting collaborators, Meeting the city and the locals, discovering the challenges and possible focus areas, researching the tools and skills available.
- 18 October: Open Session to share insights, understand frame and brainstorm ideas
- 19 & 20 October:Development of ideas. Designing details, Looking at the production, Connection to locals (needs, skills, materials, tools)
- 21,22,23 & 24 October: Prototyping the selected concept and making instructions.
- 25 October: Present outputs.
The glue team is form by: (from Left to right) Duccio Maria Gambi, Designer; Pedro Pineda, Experiences Designer; Mattia Paco Rizzi, Architect & Builder; Alex Spiliopoulos, Industrial Designer.
Duccio Maria Gambi, It / Paris_ Designer, Craftsman: After Design Studies in Florence and Milan, he made a choice about using hands not just as mouse drivers and left to the Netherlands where he began working and building at Atelier Van Lieshout. Curious about concrete he moved to Paris to learn and work with it.There he set up his atelier and approached collectives working around ephemeral architecture and public installations. He co-founded the brand new project Chapitre Zero a nightly scrap-transformation project for public utility and imagination purpose. www.ducciomariagambi.com
Pedro Pineda, Es / Berlin _ Experience and Process Designer: Born in the Canary Islands (1985) , Studied Design & Technology (Bachelor) in London and now is living in Berlin where he is developing different ways to apply collective & creative problem solving to challenges that affect us as society. He sees design as a tool to create experiences (as opposed to single isolated products). And is inspired by the Open movement and Designs Process and Experiences to change the world . He is co-developing numerous projects like www.enableberlin.org, www.wecreativepeople.com, www.makerlab.info and www.opendesigncity.de
Mattia Paco Rizzi, It / Paris _ Architect, Artist, Builder: Is a creative guerrillero. Active member of the architectural collective EXYZT, he creates ephemeral installations in urban areas. Through its Project I Park Art, he fights for the creative transformation of public spaces. He’s a cofounder of the brand born project Chapitre Zero a night scrap-transformation project for public utility and imagination purpose. He lives and works between Paris and the clouds. www.exyzt.org / www.studio-public.org
Alexander Spiliopoulos, De / Berlin_ Industrial Designer: He studied Industrial Design at the State Academy of Art Stuttgart and the Gerrit Rietveld Academie in Amsterdam. His work focuses on the (re)localization of production. Through his work he pushes on ideals to form up new ways in industrialization. Working as CAD (Computer Aided Design) tutor in the fields of interior and product design he helps to introduces various approaches into the design process.
|June 20, 2012||Posted by Pedro under Human Rights MakerLab||
When we first got asked about doing a MakerLab on Human Rights, we got the proposal of making T-Shirts and different objects with the Human Rights logo on it. The idea was to spread the Human Rights logo, at the same time that making those objects in a fair and open way which people could experience.
But we saw other potential in it. We saw that most makers have an inherent feeling for human rights. Non of them go around talking about how Human-Rights-Friendly their products or process are, instead they want to inspire people about a different way of doing things. A way that empowers Human Beings and the environment we live in. And they do this just because they believe is making a difference, and they love to do it.
In this sense, the MakerLab was not about defending the right to have a free speech or shelter. It was about the right to be a Human Being, and inspire others to be too. Not just with the minimums we need to live, but with the right to fully enjoy life and all its excitements and thrills. The MakerLab was the opportunity for those people trying to do something, to get in contact with other like-minded people and Make it happen, It was about making people happy. The logo, inspiration for this Makerlab, is then slowly translated into a symbol. A symbol for those that want to change the world to make it better for all. Is a symbol for those that have an idea, and can’t keep it to them self, but need to make it into the world.
Thanks to…Predrag Stakić, for the Logo Design,Everybody who came and took part,Everyone who passed through and contributed,Everybody who shared their ideas and thoughts,To those who intended to participate but couldn’t this time,To everyone we missed off due to sheer volumes of anarchic participation,To the forces of chaos, serendipity and pure collective will,To the world.
The Human Rights MakerLab is a collaboration between DMY, InterInstitute in Berlin, www.humanrightslogo.net, Open Design City (Betahaus) and numerous content partners. It is facilitated by Jay Cousins and Pedro Pineda using the MakerLab Process.
|April 1, 2012||Posted by Pedro under MakerLab Milan||
MakerLab Milan 2012 explores Openness, Participativeness, and Collaborativeness providing a space for local thinkers and doers to prototype answers to some of the current challenges cities have to deal with by involving the public.
Therefore the challenge for this new edition of the Makerlab is:
“How to involve the public to multiply the effect of those actions that we -Disrupters- want to implement?”.
How to get involved:
- Be part of the team and contribute to the whole process
- Co-Work at the Superground. You can use our temporary co-working space at the Superground to work on your own projects.
- Submit insights. Everyday we will post the task for the next day, everybody is invited to take part by sending us their contribution via facebook, blog, twitter, flickr….
- Propose a workshop for the public intervention.
- Or come to the Superground and share dinner with us(from the 2nd to the 15th April 2012)
Day 1 task:
If you can’t come today (Monday) send us a picture of yourself with a banner where you state two questions in relation to the theme stated above.
- What do you want to do?
- What do you want to learn about?
MakerLab Milano 2012 esplora Openness, partecipazione, collaboratività e offre uno spazio per i pensatori e gli attori locali per coinvolgere il pubblico nella prototipazione di risposte ad alcune delle attuali sfide che le città devono affrontare.La sfida per questa nuova edizione del Makerlab è la seguente: “Come coinvolgere il pubblico per moltiplicare l’effetto delle azioni che vogliamo avviare?”.
Durante le due settimane di residenza (01-15 Aprile @ Superground, via Bussola) collaboreremo per sviluppare una serie di azioni pubbliche interattive per il Public Design Festival (17-21 aprile @ Cascina Cuccagna, via Muratori). Ogni giorno pubblicheremo un compito che sarà portato a termine dal team locale con il contributo di tutti i membri del MakerLab. La sera apriremo le porte ad attivisti locali, amici e visitatori per venire e di condividere il cibo, progetti ed utopie con noi.
- Entra a far parte della squadra e contribuisci al processo:
- Co-Work a Superground. Potete utilizzare il nostro spazio di co-working temporaneo per lavorare sui vostri progetti.
- Condividi le tue idee. Ogni giorno pubblicheremo un obiettivo per il giorno successivo, tutti sono invitati a partecipare inviando il loro contributo via facebook, blog, twitter, flickr ….
- Proponi un laboratorio per l’azione pubblica.
- Vieni a cena al Superground e condividi i tuoi progetti con noi (dal 2 al 15)
Il compito di oggi:
Se non puoi passare da noi oggi (Lunedi) mandaci una tua foto con un cartello in cui dai la tua risposta alle seguenti domande riguardanti la MakerLab residency.
- Cosa vuoi fare?
- Cosa vuoi imparare?
MakerLab is supported by:
Goethe Institut Mailand (Cultural Partner)
|August 25, 2011||Posted by Pedro under MakerLab Milan||
|August 8, 2011||Posted by Pedro under Uncategorized||
There is a growing trend to use the term Open-, and the fields where this applies vary from programming, design and even data.
We see a huge opportunity to change the way we work together, how we consume (or prosume) things or even understand the social structures. Even though it is starting and we still do not know if it is an utopia or a plausible reality, we already see how we could create solutions for the every day life and for very complex challenges in a more collaborative, creative and effective manner.
In our research we wanted to find out the current situation in relation to this current trend of opening up. And we found several topics that people are discussing: community, participation, business models, copy and authorship, misuse of the term open-,…. To share our findings with the community, we started a series of episodes that gather these discussion insights and help others to understand what is going on and hopefully trigger some interesting discussions.
We have chosen to start with “Community and Participation”:
How do we create Open Culture?
How do we let the community take part in the process?
How do we structure collaboration?
How do we design complex things involving the user?
Openness is dependent on the community behind it and the content they create. It is a personal choice and a way of living.