Posts Tagged by design
|January 22, 2013||Posted by Pedro under News||
Concept by Magdalena Reiter
Last week we got some copies of Make Design Open. The booklet covers copyright issues, networks and the pillars for a possible new economy in design.
The booklet is a great intro for those who like to know more about Open Design, covering many different aspects that makes this movement possible. From the original concept and how it is developing, new ways of producing and funding your designs and even new market places.
Read more about the project here: www.makedesignopen.com
|October 18, 2012||Posted by Pedro under MakerLab Istanbul||
The biennial is defining it self -and fighting for- adhocracy. And even if we still are in times of bureaucracy, we definitely want to contribute to make the change.
The exhibition already comprehend a collection of some of the most interesting projects done in the past years which contribute to the ‘Third industrial revolution’ towards ‘ The world of people who make things’ (as The Economist, describes). The exhibition, doesn’t just include digital manufacturing and 3D printers but also documents the re-appropriation of public space, open source hardware and crowd funding as samples of how people is taking the action into their hands.
Looking at those samples we see our role here as connectors between all of this samples of projects and the local needs. And our goal is to held a lab where we can show how this knowledge and tools can be applied to an specific challenge. We came to Istanbul without a clear product to develop but based on the time, tools and materials available, we want to:
- Build on the knowledge, know-how and tolls exhibited,
- Link local needs and skills with a global movement,
- Make it a public intervention, so that people can experience it,
- Publish instructions, so that the knowledge created can be shared and build upon.
You can see live updates on the process in the above calendar
- 16 & 17 October: Getting to know each other and the space: Meeting collaborators, Meeting the city and the locals, discovering the challenges and possible focus areas, researching the tools and skills available.
- 18 October: Open Session to share insights, understand frame and brainstorm ideas
- 19 & 20 October:Development of ideas. Designing details, Looking at the production, Connection to locals (needs, skills, materials, tools)
- 21,22,23 & 24 October: Prototyping the selected concept and making instructions.
- 25 October: Present outputs.
The glue team is form by: (from Left to right) Duccio Maria Gambi, Designer; Pedro Pineda, Experiences Designer; Mattia Paco Rizzi, Architect & Builder; Alex Spiliopoulos, Industrial Designer.
Duccio Maria Gambi, It / Paris_ Designer, Craftsman: After Design Studies in Florence and Milan, he made a choice about using hands not just as mouse drivers and left to the Netherlands where he began working and building at Atelier Van Lieshout. Curious about concrete he moved to Paris to learn and work with it.There he set up his atelier and approached collectives working around ephemeral architecture and public installations. He co-founded the brand new project Chapitre Zero a nightly scrap-transformation project for public utility and imagination purpose. www.ducciomariagambi.com
Pedro Pineda, Es / Berlin _ Experience and Process Designer: Born in the Canary Islands (1985) , Studied Design & Technology (Bachelor) in London and now is living in Berlin where he is developing different ways to apply collective & creative problem solving to challenges that affect us as society. He sees design as a tool to create experiences (as opposed to single isolated products). And is inspired by the Open movement and Designs Process and Experiences to change the world . He is co-developing numerous projects like www.enableberlin.org, www.wecreativepeople.com, www.makerlab.info and www.opendesigncity.de
Mattia Paco Rizzi, It / Paris _ Architect, Artist, Builder: Is a creative guerrillero. Active member of the architectural collective EXYZT, he creates ephemeral installations in urban areas. Through its Project I Park Art, he fights for the creative transformation of public spaces. He’s a cofounder of the brand born project Chapitre Zero a night scrap-transformation project for public utility and imagination purpose. He lives and works between Paris and the clouds. www.exyzt.org / www.studio-public.org
Alexander Spiliopoulos, De / Berlin_ Industrial Designer: He studied Industrial Design at the State Academy of Art Stuttgart and the Gerrit Rietveld Academie in Amsterdam. His work focuses on the (re)localization of production. Through his work he pushes on ideals to form up new ways in industrialization. Working as CAD (Computer Aided Design) tutor in the fields of interior and product design he helps to introduces various approaches into the design process.
|October 3, 2012||Posted by Pedro under MakerLab Istanbul||
|September 14, 2012||Posted by Pedro under Uncategorized||
I am visiting the Wendland Design Camp 2012. A project designed and implemented by Grüne Werkstatt with the purpose of getting design students together with the industry and companies in Wendland, to create viable and interesting futures for the region.
Several companies have prepare briefings from which the participants can select the most relevant to them, and during two weeks they will work together envisioning possible solutions. The project also counts with the support from several universities and their professors which facilitate the process and gives tips to the students towards more holistic solutions.
The initiative tries to bring the students out of the -protected- university environment and challenge them to work with problems that the companies are facing. Most of them take in consideration a sustainable future for the Wendland region. Supporting not just economic growth, but also looking for alternatives for waste from the industrial process, or reducing the use of plastic in the shopping experience.
From my critical side, i feel that designers might still focus too many times in developing products and services which are not based on a human need, and rather are based on a selling perspective for business. Even if they are developed from green and sustainable materials, if we didn’t need them, why making them?
If we want to create better future which doesn’t destroy our environment, i think is much more about creating different cultures to that of pure consumerism, futures that are exiting, but more conscious about the limitations of our planet.
In any case, the place and process that they have created is amazing. It is taking place in Werkhof Kukate Here, in the middle of the land, we have a great atmosphere which brings inspiration to all. And the people gathered here are all great motivated people that want to make a difference. I do ask my self, how much makes the place? Does it matter to the creative process where it happens? Are some places more innovative than anthers in themselves?
One thing is for sure, creating spaces where people can get together during a specific time and with not too many choices, inspire great and inspiring discussions
|April 18, 2012||Posted by Pedro under MakerLab Milan||
We are apropriating the Via Cuccagna and customizing it. We want to do public design, in the public space, and we invite everybody interested to join us.
The MakerLab Milan has been happening since the 1st of April at the Superground (Artkichen). During the last weeks, we have been getting to know Milan and its inhabitants. Inspired by them, and together with some locals, we have develop two projects (read more here) which will be happening this week.
Parallel to that, we wanted to show our process live and open to the public during the Salone, for that we have set our self at the Via Cuccagna, just outside the Cascina Cuccagna, where we have build (and continue building) a space which covers our needs as creative activist.
What we want to do is:
- Open up the design process to all. Designers play the role of facilitators to help the public express its creativity
- Create a temporary meet up place for creatives, researchers and activist, who want to share their knowledge.
- Built a workshop where the ideas transfered and discussed can become reallity.
This is what we are doing.
In the calendar we will be updating some of the activities that are taking place.
Our temporary space at Via Cuccagna has:
- Co-working space with wi-fi:
- Workshop (with working bench and tools):
- Public cinema (For documentaries, and film evenings): (Under construction)
- Chilling area (with hope for sun):
- We have an analogue timetable where we (and you) will be writing what is going on each day:
|April 17, 2012||Posted by Pedro under MakerLab Milan||
We have set up a temporary workshop in the Cascina Cuccagna (Milan)
We have hand tools and tables to work, a lot of people passing by, a lot of wood, cardboard and yellow strings, and even a cargo bike to pick up more stuff.
We want to invite makers from milan, to come and use the space, both as a way to promote its own work, to interact with the public, or just to get to know one another and transform the public space together.
Come around to Cascina Cuccagna, or write us a word to firstname.lastname@example.org
|April 1, 2012||Posted by Pedro under MakerLab Milan||
MakerLab Milan 2012 explores Openness, Participativeness, and Collaborativeness providing a space for local thinkers and doers to prototype answers to some of the current challenges cities have to deal with by involving the public.
Therefore the challenge for this new edition of the Makerlab is:
“How to involve the public to multiply the effect of those actions that we -Disrupters- want to implement?”.
How to get involved:
- Be part of the team and contribute to the whole process
- Co-Work at the Superground. You can use our temporary co-working space at the Superground to work on your own projects.
- Submit insights. Everyday we will post the task for the next day, everybody is invited to take part by sending us their contribution via facebook, blog, twitter, flickr….
- Propose a workshop for the public intervention.
- Or come to the Superground and share dinner with us(from the 2nd to the 15th April 2012)
Day 1 task:
If you can’t come today (Monday) send us a picture of yourself with a banner where you state two questions in relation to the theme stated above.
- What do you want to do?
- What do you want to learn about?
MakerLab Milano 2012 esplora Openness, partecipazione, collaboratività e offre uno spazio per i pensatori e gli attori locali per coinvolgere il pubblico nella prototipazione di risposte ad alcune delle attuali sfide che le città devono affrontare.La sfida per questa nuova edizione del Makerlab è la seguente: “Come coinvolgere il pubblico per moltiplicare l’effetto delle azioni che vogliamo avviare?”.
Durante le due settimane di residenza (01-15 Aprile @ Superground, via Bussola) collaboreremo per sviluppare una serie di azioni pubbliche interattive per il Public Design Festival (17-21 aprile @ Cascina Cuccagna, via Muratori). Ogni giorno pubblicheremo un compito che sarà portato a termine dal team locale con il contributo di tutti i membri del MakerLab. La sera apriremo le porte ad attivisti locali, amici e visitatori per venire e di condividere il cibo, progetti ed utopie con noi.
- Entra a far parte della squadra e contribuisci al processo:
- Co-Work a Superground. Potete utilizzare il nostro spazio di co-working temporaneo per lavorare sui vostri progetti.
- Condividi le tue idee. Ogni giorno pubblicheremo un obiettivo per il giorno successivo, tutti sono invitati a partecipare inviando il loro contributo via facebook, blog, twitter, flickr ….
- Proponi un laboratorio per l’azione pubblica.
- Vieni a cena al Superground e condividi i tuoi progetti con noi (dal 2 al 15)
Il compito di oggi:
Se non puoi passare da noi oggi (Lunedi) mandaci una tua foto con un cartello in cui dai la tua risposta alle seguenti domande riguardanti la MakerLab residency.
- Cosa vuoi fare?
- Cosa vuoi imparare?
MakerLab is supported by:
Goethe Institut Mailand (Cultural Partner)
|March 19, 2012||Posted by Pedro under MakerLab Milan||
We are going to set our residency in Milan for a period of two weeks to be able to design a MakerLab within the local environment were we are going to intervene and would like to connect with local people that could be interested.
We are looking for people that:
- Like to empower others to design, self-organise, and collaborate;
- Are political about their work;
- Like to experiment,
- Like to share their findings Open Source;
- Consider them self Creative Activists;
- Like to do co-working, but can also function independently
- Are creative about resources;
- Combine traditional techniques and last technologies;
The Residency will be happening from the 1st -14th of April. And it will be followed by a Public Action which will be happening from 17th -24th of April.
If you are interested, write to us at open (at) makerlab (.) info
|August 25, 2011||Posted by Pedro under MakerLab Milan||
|August 8, 2011||Posted by Pedro under Uncategorized||
There is a growing trend to use the term Open-, and the fields where this applies vary from programming, design and even data.
We see a huge opportunity to change the way we work together, how we consume (or prosume) things or even understand the social structures. Even though it is starting and we still do not know if it is an utopia or a plausible reality, we already see how we could create solutions for the every day life and for very complex challenges in a more collaborative, creative and effective manner.
In our research we wanted to find out the current situation in relation to this current trend of opening up. And we found several topics that people are discussing: community, participation, business models, copy and authorship, misuse of the term open-,…. To share our findings with the community, we started a series of episodes that gather these discussion insights and help others to understand what is going on and hopefully trigger some interesting discussions.
We have chosen to start with “Community and Participation”:
How do we create Open Culture?
How do we let the community take part in the process?
How do we structure collaboration?
How do we design complex things involving the user?
Openness is dependent on the community behind it and the content they create. It is a personal choice and a way of living.