Posts Tagged by 2012
|January 17, 2013||Posted by Pedro under News||
Video is a great tool to share knowledge. In this video, Alessandro Contini and Alberto Massa not just walk you through the process of making a Synth, but actually take you to other videos that explain the first steps to even set the kit to work. What i like about this work is that is truly expressing the capacity to build on other people works.
Hey, welcome to an unconventional review of a very interesting making/learning tool: the new Arduino Kit!
So, this kit came out during the last months of 2012 and the people at RS components was so kind to send us one in advance to try out.
By the way, not very excited about the idea of writing a common review that basically just lists components and features we decided, with an instinctive tinkering attitude, to use the kit to actually make a project.
We started from one of the projects you will find in the book that comes with the kit, the Light Theremin.
On top of that we developed a more complex granular synthesizer by merging together features and tips found in other projects published by makers on the Internet, like for example the popular Auduino project.
This process resulted in a video tutorial that you can follow to build a very cool Light Controlled Granular Synth.
The synthesizer uses exclusively components we’ve found into the kit and it can be considered an entry level project, so anyone can do it!
On top you find the video, as well as the code and schematics (Fritzing file) at the following link
Besides the quality of the Kit as a product intended for any kind of audience and the completeness of the book that comes with it, we really wanted to point out the outstanding design work that the people at ToDo Design did with the packaging and branding, we were literally impressed.
So, as a conclusion I wish I have had something similar to this kit when I attended my very first Arduino workshop way back in 2009, it would have turned out to be very helpful in the first days of tinkering!
|January 3, 2013||Posted by Pedro under News||
|October 24, 2012||Posted by Pedro under MakerLab Istanbul||
A video is 1000 pictures. The follwing relates the process to make one plug in.
Each one of the plugs ins that we are designing varies slightly in how is being implemented depending on our concept, the conditions of the structure, our skills with the tools we are using etc. However the basic structure looks like this
- Take pictures of the public structure that you want to use for the plug in.
- Upload pictures to 123D Captch to make a 3D scan of the structure. If you have an I-Phone you can upload directly as you take the pics.
- Import the file to a 3D modelling program. You can use free software like Sketch Up, or any other surface modelling program.
- Model your plug in around it. In this way you will have an almost perfect fit. But still have to deal with how it will be connect to it!
- Import your 3D model to 123Make, and select interlocking slices
- Save files and Laser cut them
- Put it together,
- Place it in the public space.
Of course, even if it sounds easy, prototyping to reality is the only way to know if it works. And not surprisingly there is still a lot of twicking and filing of the models to make them work.
|October 18, 2012||Posted by Pedro under MakerLab Istanbul||
The biennial is defining it self -and fighting for- adhocracy. And even if we still are in times of bureaucracy, we definitely want to contribute to make the change.
The exhibition already comprehend a collection of some of the most interesting projects done in the past years which contribute to the ‘Third industrial revolution’ towards ‘ The world of people who make things’ (as The Economist, describes). The exhibition, doesn’t just include digital manufacturing and 3D printers but also documents the re-appropriation of public space, open source hardware and crowd funding as samples of how people is taking the action into their hands.
Looking at those samples we see our role here as connectors between all of this samples of projects and the local needs. And our goal is to held a lab where we can show how this knowledge and tools can be applied to an specific challenge. We came to Istanbul without a clear product to develop but based on the time, tools and materials available, we want to:
- Build on the knowledge, know-how and tolls exhibited,
- Link local needs and skills with a global movement,
- Make it a public intervention, so that people can experience it,
- Publish instructions, so that the knowledge created can be shared and build upon.
You can see live updates on the process in the above calendar
- 16 & 17 October: Getting to know each other and the space: Meeting collaborators, Meeting the city and the locals, discovering the challenges and possible focus areas, researching the tools and skills available.
- 18 October: Open Session to share insights, understand frame and brainstorm ideas
- 19 & 20 October:Development of ideas. Designing details, Looking at the production, Connection to locals (needs, skills, materials, tools)
- 21,22,23 & 24 October: Prototyping the selected concept and making instructions.
- 25 October: Present outputs.
The glue team is form by: (from Left to right) Duccio Maria Gambi, Designer; Pedro Pineda, Experiences Designer; Mattia Paco Rizzi, Architect & Builder; Alex Spiliopoulos, Industrial Designer.
Duccio Maria Gambi, It / Paris_ Designer, Craftsman: After Design Studies in Florence and Milan, he made a choice about using hands not just as mouse drivers and left to the Netherlands where he began working and building at Atelier Van Lieshout. Curious about concrete he moved to Paris to learn and work with it.There he set up his atelier and approached collectives working around ephemeral architecture and public installations. He co-founded the brand new project Chapitre Zero a nightly scrap-transformation project for public utility and imagination purpose. www.ducciomariagambi.com
Pedro Pineda, Es / Berlin _ Experience and Process Designer: Born in the Canary Islands (1985) , Studied Design & Technology (Bachelor) in London and now is living in Berlin where he is developing different ways to apply collective & creative problem solving to challenges that affect us as society. He sees design as a tool to create experiences (as opposed to single isolated products). And is inspired by the Open movement and Designs Process and Experiences to change the world . He is co-developing numerous projects like www.enableberlin.org, www.wecreativepeople.com, www.makerlab.info and www.opendesigncity.de
Mattia Paco Rizzi, It / Paris _ Architect, Artist, Builder: Is a creative guerrillero. Active member of the architectural collective EXYZT, he creates ephemeral installations in urban areas. Through its Project I Park Art, he fights for the creative transformation of public spaces. He’s a cofounder of the brand born project Chapitre Zero a night scrap-transformation project for public utility and imagination purpose. He lives and works between Paris and the clouds. www.exyzt.org / www.studio-public.org
Alexander Spiliopoulos, De / Berlin_ Industrial Designer: He studied Industrial Design at the State Academy of Art Stuttgart and the Gerrit Rietveld Academie in Amsterdam. His work focuses on the (re)localization of production. Through his work he pushes on ideals to form up new ways in industrialization. Working as CAD (Computer Aided Design) tutor in the fields of interior and product design he helps to introduces various approaches into the design process.
|October 16, 2012||Posted by Pedro under Uncategorized||
|October 3, 2012||Posted by Pedro under MakerLab Istanbul||
|September 17, 2012||Posted by Pedro under something strange will happen||
|May 30, 2012||Posted by Pedro under Human Rights MakerLab||
This years MakerLab is about Human Rights.
Through the lab we will explore the opportunities and challenges of having a logo for Human Rights, and take the opportunity to do something about them.
Rather than waiting for others to change the world situation, we will instead create a collective action which have enough impact to disrupts the way things are.
As part of the activities we are proposing we are looking for 10 creatives from different disciplines that want to take part in this process and have a say during the DMY Berlin 2012.
Interested people will take part in a creative process focused around a challenge that we all identify with and try to design a way to get all the DMY visitors and exhibitors to make something about it.
We are making two calls:
- Thursday, 7th of June: How to magnify a proposed action?
- We invite participants to spend the day at DMY International Design Festival and find ways in which Human Rights are being threatened or empowered within the event.
- At 16:00, workshop participants will meet at the MakerLab to identify a challenge that we all identify with and we will have a Hold Up Session to solve this challenge determined by the participants!
- We will take the action and augmented through the 3 days of the event to try to get all DMY visitors and exhibitors to do something about that challenge.
- Friday, 8th of June: How can the human rights symbol be linked to meaningful action to reflect a “people’s” version of the UN Declaration for Human Rights?
In this 2 hr workshop, we will bring together multi-disciplinary participants as sensemakers to solve a challenge for a social enterprise. During the creativity workshop, we develop prototypes for solutions to solve the challenge. Learn more about Hold Ups from MakeSense founder Christian Vanizette here
MakeSense Gangsters Daniel Hires & Kate Michi Ettinger
Friday 8th: 15:00 -> 17:00
Get in touch with us if you like to know more or take part.
The Hold-Up process will be facilitated by MakeSense. They are a global community of young people passionate for social enterprise. You can learn more about us on our blog:we.makesense.org and check out MakeSense in 1 Min. Web: www.makesense.org
|May 9, 2012||Posted by Pedro under MakerLab Milan||
Design for public space in the public space: We want to create designs that have an impact in the public space. We want to democratize design so that is accessible to all. Because design is not a method to make things expensive, it is a method to improve the things that humans interact with, to improve the way we live.
Therefore our design brief is about design for the public space, and our workshop is set up so that is open for the public to come in and join
Engagement with locals: We want to design there where we are, with the people that will use it, and for the community. By decentralizing the process of designing and making we share the cost among all, in this way making the design accessible to all.
Therefore we do not just look at the design of the -object- but we design the whole process and facilitate points of engagement for the general public.
Why to engage the public: In the web we have seen how numerous projects are quickly growing with relatively low budgets but creating high impacts. This is because the public grasp the possibility for engagement, and the quick and successful development of the -products-. By opening the process to the public we are able to multiply the pool of knowledge, and by finding topics that are of common interest, we engage them in the development multiplying the speed at which the outcomes are produced.
We also have to understand the many ways in which the public can get involved, which is not just as developer, but also giving feedback or even just getting inspired, and sparking another project. We learn this at this last MakerLab, where it was the first time where two of the projects developed by us, were presented at the public actions as experiences for passers by, and not as a workshop to take part in.
Why to do it in the public space: We are inspired by what is happening in the web, but also know that this kind of collaborative approaches were happening before the web existed, they were just not so well spread. We believe that the public space is ultimately where people meet in the physical world. In this very space we can provoke the changes to the structures of our cities and the way we interact in it. Good examples are Urban gardens and FabLabs, so why not create laboratories where we can design and prototype solutions for social challenges?
We believe the appropriation of the public space is not so much about occupying it, but about re-shaping it to cover our needs from today.
Why use local resources: While importing skills, materials and cultures from other countries is a great inspiration, it also creates a dependency. We do not want to go to a new place to make the solutions for people that we do not know, in a place that we do not know with materials that they do not have. Rather we see that we can benefit others by sharing our skills, so that the locals can propose solutions for the challenges they face, with the resources they have available. In this way we spark solutions that will continue to evolve once we are gone.
Why do it again: The email from Luca Tarasco resume what we did and our feelings after this MakerLab:
It has been a deep experience.
Not only creative people, but beautiful people.
If it wasn’t for you I wouldn’t ever walk the whole night throughout the city, never knew that having a twin sister would affect your blackberry internet connection, that Malta was actually a country and not only a sicilian beach.
I wouldn’t ever talk about vitality of languages with no vowels, never knew that you can play a guitar with a dead finger and definitely I will never look at plastic chairs in the same way anymore!
I wouldn’t ever knew that Saltapini sisters have taken their gorgeousness from the landscape they live in, that portuguese girls are so good in pretending to understand italian and korean girls not that precise as they look.
I wouldn’t ever knew that yellow strings were that versatile, that you can built a magical atmosphere with mere wood and screwdrivers.
And that giving dinner to 36 persons could be that satisfying.
Thank you all!
On the MakerLab Milan 2012 page we have written down the details about the process, the people that took part, our supporters and some of the projects that came out during the residency.
|April 12, 2012||Posted by Pedro under MakerLab Milan||
To keep sharing knowledge with the community, we will be recording every week a discussion about the theme we have been talking about during the week.
For this documentary we want to seat everybody around a table, and ask a question to the first interviewee. From what he is saying we find a keyword which will generate the question for the next person.
Everybody will listen to what the other says, and thus have the opportunity to build on what the other people is saying without repeating, but adding their perspective.
In this way we want to document the key information in a video, and keep the post-production to a minimum.
(Video will follow)